Wednesday, October 10, 2012

PLN's and the Game

Using a digital learning network to better my game play is proving enjoyable and difficult. in terms of the resources available, using ever-note has allowed me to archive information that at one time would have meant spending weeks at the book store and the library taking notes and photocopying. Similarly, being able to store entire websites like sensei's library for reference (especially for vocabulary) is mind blowing. The draw back so far has been the human component, as it has always been. The closest players known to me are Rhode Island and in Cambridge making discussions and physical games difficult. i had thought that using Twitter would enable me to make better contact with players, but this appears not to be the case. I have managed to contact one player (in LA) via this method but ultimately it doesn't stand up as of yet.

It would appear that if i wish to play actual games i need to widen my audience and the public's knowledge of the game. I have an inherent distaste for virtual games as play is very much like a discussion; and no one likes a one sided conversation.

I would add here that my twitter compatriot from LA, being a mathematition and game programmer,  give me pause for possible allies in our own science building. It just might be time to post a flyer.

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